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		<title>User:HudginsKenworthy60nh - Revision history</title>
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		<updated>2026-09-07T03:15:18Z</updated>
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		<id>https://pm.haifa.ac.il/index.php?title=User:HudginsKenworthy60nh&amp;diff=88920&amp;oldid=prev</id>
		<title>HudginsKenworthy60nh:&amp;#32;Created page with 'The mood was initially celebratory as fans gained to start to see Blizzard musicians and artists sketch game vo lam 3 characters, sit back and watch new footage and get part in g…'</title>
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				<updated>2012-07-25T04:00:37Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;The mood was initially celebratory as fans gained to start to see Blizzard musicians and artists sketch game vo lam 3 characters, sit back and watch new footage and get part in g…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The mood was initially celebratory as fans gained to start to see Blizzard musicians and artists sketch game vo lam 3 characters, sit back and watch new footage and get part in game van kiem quizzes.&lt;br /&gt;
Five classes&lt;br /&gt;
&lt;br /&gt;
Attendee Ian Noble ung dung cho dien thoai summed down the mood of the fans.&lt;br /&gt;
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&amp;quot;There's game avatar mien phi nowhere I'd rather often be tonight,&amp;quot; he said.&lt;br /&gt;
Continue browsing the main story	&lt;br /&gt;
“Start Quote&lt;br /&gt;
&lt;br /&gt;
    We were being just goofing tai game iwin online off mostly!”&lt;br /&gt;
&lt;br /&gt;
Jay Wilson Lead trendy, Blizzard&lt;br /&gt;
&lt;br /&gt;
The PC and Mac-only game is carrying produced a cult following among gamers.&lt;br /&gt;
&lt;br /&gt;
The third chapter of the fantasy female role-playing game gets player decide on from five classes of character - barbarian, demon hunter, monk, witch doctor or wizard.&lt;br /&gt;
&lt;br /&gt;
Analysts anticipated the game to market more than 4 million copies. Diablo II made that amount in the year after it was released.&lt;br /&gt;
Goofing about&lt;br /&gt;
&lt;br /&gt;
Lead designer Jay Wilson mentioned he was hoping fans would be enthusiastic by the new version.&lt;br /&gt;
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Joking about the long delay between games he informed fans: &amp;quot;We were just goofing off mostly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Mr Wilson added, more seriously: &amp;quot;It uses a long time to make a Blizzard game.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We're very focused on quality. If we think something is definitely not good enough, we make it better. We redo things, which is really uncommon in game development. If we acquire a level and don't such as it, we'll throw it out,&amp;quot; he added in.&lt;br /&gt;
&lt;br /&gt;
Gamers own undoubtedly discovered a bug in the game which could disconnect demon hunters from the game's servers.&lt;br /&gt;
&lt;br /&gt;
Blizzard claimed that it appeared to be doing the job on a fix.&lt;br /&gt;
&lt;br /&gt;
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		<author><name>HudginsKenworthy60nh</name></author>	</entry>

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